Showing posts with label rail simulator. Show all posts
Showing posts with label rail simulator. Show all posts

Monday, 15 February 2010

Back!

Been about a week since the last post. Not done all too much with the route since then, uni work bogging me down as usual! been trying to learn to make things work in RW but my skills leave much to be desired in RW and cant get anything to work quite yet. As such, I'm wrapping up phase 1 of my scheme and continuing the journey down the line towards Humbie!

Hope to get that up and running before the middle of next week so at least theres something to look forward to!

Monday, 8 February 2010

Getting on...

Hi again,

Update 3 (8/2/10) - still no release
[/] Decal Capturing and Laying
[/] Track Laying
[/] Platforms
[/] Elevation Mapping
[/] Roads and Rivers
[/] Buildings and Landmarks
- Need to find an appropriate 1 story white bungalow
[/] Station Scenery
- individual bushes for station platform
[/] Trees, Foliage and Miscellaneous
[/] Railway Infrastructure
[X] Lineside Infrastructure
- Fix level crossing issue
- Found better water tank! Need supports.
[/] Industries
[] Decal Removal and Landscape Texturing
[] Final Iterations

Day 3 of route building here and Phase 1 is almost out the way! I've had to completely reroute the "Speedy Burn" because I got it all wrong. I've also extended the scenery around the railway to give a more accurate feel of the area. Looked at the map and forgot exactly how much still needs done on the other sections! Anyway, take a look at the updates;

Gifford c.1907

Farming at Gifford

View from the rails from Gifford to the West

"Speedy Burn" with the Gifford line on the right

Looking towards Gifford

New station scenery at Gifford station

The updated station building

North view from Gifford platform (See why I need support for the water tank?)

North view from Gifford goods platform

Gifford at night.

Once again, I hope you all enjoy. This phase is pretty much done now so I'll be moving down the line towards Humbie soon. I want to try and iron out the issue with the level crossings before I move on, since there's quite a few of them on the way! As such, I might be a while with the next update. Anyone up to helping?

See you's soon!

Grumble.....Sleep.....

So, stayed up for a bit and got one last update for the route in before bed, heres some of the updates;

Update 2 (8/2/10) - No release
[/] Decal Capturing and Laying
[/] Track Laying
[/] Platforms
[/] Elevation Mapping
[/] Roads and Rivers
[P] Buildings and Landmarks
- Need to add Gifford Village and surrounding farms
[P] Station Scenery
- Benches, car park and lights
[P] Trees, Foliage and Miscellaneous
- Farms and hedges
[/] Railway Infrastructure
[X] Lineside Infrastructure
- Fix level crossing issue
- Find better water tank
[/] Industries
[] Decal Removal and Landscape Texturing
[] Final Iterations

The Photos;

The new fencing and height mapping at Gifford Station

New improved roads and fences at the start of the station

Fencing at the back of the station

New height mapping outside of Gifford

Same again...

Railway cutting through the forest

Sunday, 7 February 2010

Phase 1 Progres

Hello again,

Update 1 (7/2/10) - No release
[/] Decal Capturing and Laying
[/] Track Laying
[/] Platforms
[] Elevation Mapping
[P] Roads and Rivers
[P] Buildings and Landmarks
[P] Station Scenery
[P] Trees, Foliage and Miscellaneous
[/] Railway Infrastructure
[X] Lineside Infrastructure
[/] Industries
[] Decal Removal and Landscape Texturing
[] Final Iterations

Finally to the good stuff; the pretty pictures!

In-Game Gifford from the sky: 1900 station with 2000 Decals!

"Speedy Burn" with Gifford Station in the background

Gifford Station from the road

Water filling and the infinite abyss

The view from Gifford platform

Gifford Station with the goods platform on the left (shouldn't be people there) and the passenger platform on the right

Top-Down view of Gifford station

Road bridge over the "Speedy Burn"

View from the railway looking South, away from Gifford

View looking towards Gifford station from the railway

A Level-Crossing on the approach to Gifford.


I should take the time to thank Karma99 for his work on the automated level crossings, and to Mully for his kind offer to let me use his site for hosting the route, and also to the guys at RWDecal without whom this route would be very innacurate, so cheers all!

Hope you enjoyed the pics, do feel free to comment!

The way I roll

Hi all,

Its been about 5 mins since the last post but alright. Forgot to say that if this route goes well, I plan on extending the line from Ormiston to Macmerry then back to Smeaton. And if still going strong I plan to cover the whole Midlothian, East Lothing and Edinburgh area railways! At least noone can fault me for ambition!

The route is going to be split into phases and stages, if you'll forgive me sounding like I'm planning a housing scheme. The phases are as follows;

Phase 1 - Gifford area
Phase 2 - Gifford to Humbie
Phase 3 - Humbie area
Phase 4 - Humbie to Saltoun
Phase 5 - Saltoun area
Phase 6 - Saltoun to Pencaitland
Phase 7 - Pencaitland area
Phase 8 - Pencaitland to Ormiston
Phase 9 - Ormiston area

Each phase will be split into several stages;

[] Decal Capturing and Laying
[] Track Laying
[] Platforms
[] Elevation Mapping
[] Roads and Rivers
[] Buildings and Landmarks
[] Station Scenery
[] Trees, Foliage and Miscellaneous
[] Railway Infrastructure
[] Lineside Infrastructure
[] Industries
[] Decal Removal and Landscape Texturing
[] Final Iterations

Naturally, there will be reiteration all the time on all sections of the route.

You're probably wondering why I'm keeping this so detailed. The reasons are twofold; firstly so people know what still needs done when I come to releasing the route and secondly is for my own benefit, So I know what still needs done. A Key;
[] Nothing Done
[-] On Hold (Back Burner)
[/] Done
[P] In Progrss
[X] Errors or problems discovered
[N] Work planned for next update
[U] Updated in this update

Anyway, first update is going to be up soon!

Introduction to me and the route!

Hi All!,

I'm an Astrophysics student at Edinburgh University but when I'm not at uni, I design computer programs and games as well add-on content for games.

I'm not well known with the Railworks community, most people will know me as the guy who updates the fact page for Mully's Northern Lights route (http://mullys.webs.com/), but none the less, the blog will follow my first decent attempt to make route in Railworks.

The route concerns the state of affairs of the railways circa 1900 in the Mid and East Lothian areas of Scotland. The Gifford and Garvald Light railway is the branch line from Ormiston to Gifford. Even most die-hard railway fans will be scratching their heads here, so to give some ideas of just how remote it is, the line is the branch line of a branch line of a branch line! From Edinburgh Waverley to Gifford was a little over 21 miles. At its starting point, the Smeaton (Smeaton-Shaw Farm) branch branched off of the ECML at Monktonhall Junction and continued to Smeaton station. The route then branched off again, one line joining the Edinburgh and Dalkeith railway at Hardengreen, the other as the Ormiston branch line, which passed by Crossgatehalt (The village of Carberry) then passed several collieries and other works before stopping at Ormiston Station. The line then branched again, one to Macmerry, via Wintorn, then on to several collieries. The other branch line was the Gifford and Garvald Light Railway, which called at Pencaitland, Saltoun, Humbie, then Gifford. The line was supposed to go as far as Garvald (Hence the name) but the funds were unavailable.

The line was slow. Its designation as a Light railway meant that trains could go no faster than 25 miles per hour and there was a limit of 14 tons per pair of wheels. The many levels crossings along the route were always closed to the railway, so at each crossing, the train had to come to a complete halt and the fireman had to get off and open the gate, wait for the train to move by, then close them again. Thankfully this isn't represented in my Railworks route. But don't be fooled by the slow nature of the route! Despite a speed limit of 25 MPH, you'll still be running under full power most of the time as the extreme gradient changes provide a massive challenge to driving the route.

Looking back I'm glad I didn't say a "brief" introduction to the route! But that's the basics of the route, and practically everything about me! Hope you enjoyed it and I'll soon be posting updates about the route.